Duffel or gym bag simulated in Marvelous Designer and sculpted in Zbrush. All meshes created for Subdivision. The main duffel bag includes a normal map and displacement map for wrinkles and simulated details. Black fabric nylon textured in Substance Painter along with 7 variations. All elements are UVed and ready to be repacked and retextured if needed. Files provided in .Blend, 3ds max, fbx and obj formats. Interior of bag not included.