Gesiye Bekeyei
Senior Vehicle Artist | Cloud Imperium Games
Manchester, United Kingdom
Summary
My wide range of skills mainly include low poly, high poly (sub-D and sculpted), unwrapping, baking, texturing and optimization of models. I can create optimized organic models such as grass, plants, rocks, etc. I have extensive experience in working with Unity3D engine, UE4, and procedural texture creation using Substance Designer.
Skills
3D ModelingTexturingLevel DesignLightingSculptingNative EnglishFluent Russian
Software proficiency
3ds Max
Photoshop
Unreal Engine
ZBrush
UVLayout
xNormal
Keyshot
Marmoset Toolbag
Substance 3D Painter
Unity
Blender
Productions
Video Game
Star Trek: Legends
Year
2021
Role
Environment Artist
Company
ECG
Video Game
ExoTanks
Year
2019
Role
3D Hard surface Artist
Company
Digital Universe
Experience
Senior Environment Artist at Emerald City Games
Canada
Senior Vehicle Artist at Cloud Imperium Games
Manchester, United Kingdom
3D Artist at TRACE Studio
Russia
December 2017 - June 2020
Modeling game-ready assets for various projects.
3D Modeler at Digital Universe (Цифровая вселенная)
Russia
October 2016 - November 2017
Creation of hard surface models including tank modules (weapons, tank hulls, wheels). Creation of props and buildings. Correction and optimization of models. Full process includes creation of mid poly, high poly, and low-poly model with baked normal maps.